For the source points, a scatter SOP is used to scatter points within a volume. This SOP computes nearest point ( Average of N nearest ).
The attribute Average of N nearest, named and placed with a point SOP, serves as a radius for each sphere once they are copied. With this done the copied spheres will not overlap or intersect.
With the points scattered and their unique pscale attribute in existance, the scene is ready for the RDB shelf tools use.
The tool will create a dop network, and add a dop import SOP to the scattered point geometry object ( Figure 03 ).
The next step would be to create the metaball geometry that will serve as the source and container for magnet force.
|
|
Figure 03: RDB Tool Geometry Copy Result
|