In order to create a visible atmosphere, the Maya environment must consist of a lightsource, geometry desired within the atmosphere, and finally a background plate.
Background plates are necessary because when volumes render, calculations are made off surfaces within that render area. If a rendered pixel has no surface information to calculate the volume from, that region will render black.
Primary visibility can be deactivated for backplates if desired. Again, they are only needed to ensure there is surface information present across the entire composition.
Figure 02 is a satisfactory Maya environment.
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Figure 02: Maya Environment |